9780367670566-0367670569-AI for Games, Third Edition

AI for Games, Third Edition

ISBN-13: 9780367670566
ISBN-10: 0367670569
Edition: 3
Author: Ian Millington
Publication date: 2020
Publisher: CRC Press
Format: Paperback 1030 pages
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Book details

ISBN-13: 9780367670566
ISBN-10: 0367670569
Edition: 3
Author: Ian Millington
Publication date: 2020
Publisher: CRC Press
Format: Paperback 1030 pages

Summary

AI for Games, Third Edition (ISBN-13: 9780367670566 and ISBN-10: 0367670569), written by authors Ian Millington, was published by CRC Press in 2020. With an overall rating of 3.5 stars, it's a notable title among other Digital (Arts Other, Games & Strategy Guides, Graphics & Design, Game Programming, Programming) books. You can easily purchase or rent AI for Games, Third Edition (Paperback) from BooksRun, along with many other new and used Digital books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $6.06.

Description

AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI.
The authors draw on their considerable experience and uses case studies from real games to provide a complete reference. Also included are exercises so readers can test their comprehension and understanding of the concepts and practices presented.
This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. It helps experienced game developers learn new techniques and provides students with a solid understanding of game AI that will help them jumpstart their careers.

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