Used Game Programming Textbooks Online

BooksRun has a variety of game programming textbooks for sale for a reasonable price — several times cheaper than in any college bookstore. Whether you decide to buy used game programming books or you prefer rentals, you will get the books you need promptly at your doorstep. If getting game programming textbooks is urgent, you can choose expedited shipping. Without further ado, scroll through the list below if you need to rent or buy cheap game programming textbooks.

The Art of Game Design: A Book of Lenses, Third Edition

by Jesse Schell
ISBN-13: 9781138632059
ISBN-10: 1138632058
Edition: 3
Publication date: 2019
Publisher: A K Peters/CRC Press
Format: Paperback 652 pages

Learning Python, 5th Edition

by Mark Lutz
ISBN-13: 9781449355739
ISBN-10: 1449355730
Edition: 5
Publication date: 2013
Publisher: O'Reilly Media
Format: Paperback 1643 pages

Game Programming Patterns

by Robert Nystrom
ISBN-13: 9780990582908
ISBN-10: 0990582906
Edition: 1
Publication date: 2014
Publisher: Genever Benning
Format: Paperback 354 pages

The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition: Learn How to Script Games, Code Objects and Settings, and Create Your Own World! (Unofficial Roblox Series)

by Heath Haskins
ISBN-13: 9781507217887
ISBN-10: 1507217889
Edition: Updated
Publication date: 2022
Publisher: Adams Media
Format: Paperback 256 pages

White Space Is Not Your Enemy: A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design

by Kim Golombisky, Rebecca Hagen
ISBN-13: 9781138804647
ISBN-10: 1138804649
Edition: 3
Publication date: 2016
Publisher: A K Peters/CRC Press
Format: Paperback 312 pages

How to Make a Video Game All By Yourself: 10 steps, just you and a computer

by Matt Hackett
ISBN-13: 9781736576205
ISBN-10: 1736576208
Publication date: 2022
Publisher: Matt Hackett
Format: Paperback 215 pages

Level Up!: The Guide to Great Video Game Design

by Scott Rogers
ISBN-13: 9781118877166
ISBN-10: 1118877160
Edition: 2
Publication date: 2014
Publisher: John Wiley & Sons Inc
Format: Paperback 535 pages

Theory of Fun for Game Design

by Raph Koster
ISBN-13: 9781449363215
ISBN-10: 1449363210
Edition: 2
Publication date: 2013
Publisher: O'Reilly Media
Format: Paperback 297 pages

Invent Your Own Computer Games with Python, 4th Edition

by Al Sweigart
ISBN-13: 9781593277956
ISBN-10: 1593277954
Edition: 4
Publication date: 2016
Publisher: No Starch Press
Format: Paperback 376 pages

The Creative Gene: How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid

by Hideo Kojima
ISBN-13: 9781974725915
ISBN-10: 197472591X
Publication date: 2021
Publisher: VIZ Media LLC
Format: Hardcover 256 pages

Game Programming Book Rentals

BooksRun also offers an option to rent game programming books for a term or two. This option can be cheaper than buying even a used game programming book, so don’t miss your chance! Just remember to send the textbook back on time.

The Best Place to Sell Game Programming Textbooks

If you have already completed the coursework, all your used game programming books can still be valuable for other students. So sell game programming books right now for cash! We offer great prices for your used game programming textbooks, and free shipping labels are included. While earning money on selling books you no longer need, you will provide new students with an opportunity to buy cheap game programming textbooks!