9781727646702-1727646703-Game Engine Black Book: Wolfenstein 3D

Game Engine Black Book: Wolfenstein 3D

ISBN-13: 9781727646702
ISBN-10: 1727646703
Author: Fabien Sanglard
Publication date: 2018
Publisher: CreateSpace Independent Publishing Platform
Format: Paperback 317 pages
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Book details

ISBN-13: 9781727646702
ISBN-10: 1727646703
Author: Fabien Sanglard
Publication date: 2018
Publisher: CreateSpace Independent Publishing Platform
Format: Paperback 317 pages

Summary

Game Engine Black Book: Wolfenstein 3D (ISBN-13: 9781727646702 and ISBN-10: 1727646703), written by authors Fabien Sanglard, was published by CreateSpace Independent Publishing Platform in 2018. With an overall rating of 3.8 stars, it's a notable title among other Game Programming (Programming) books. You can easily purchase or rent Game Engine Black Book: Wolfenstein 3D (Paperback) from BooksRun, along with many other new and used Game Programming books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images for word processing and spreadsheet applications into the best gaming platform in the world, capable of running games at seventy frames per seconds? If you have ever asked yourself these questions, Game Engine Black Book is for you. This is an engineering book. You will not find much prose in here (the author’s English is broken anyway.) Instead, this book has only bit of text and plenty of drawings attempting to describe in great detail the Wolfenstein 3D game engine and its hardware...

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