9781571691644-1571691642-Opengl Superbible

Opengl Superbible

ISBN-13: 9781571691644
ISBN-10: 1571691642
Edition: 2
Author: Michael Sweet, Richard S. Wright
Publication date: 1999
Publisher: Waite Group Pr
Format: Paperback 696 pages
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Book details

ISBN-13: 9781571691644
ISBN-10: 1571691642
Edition: 2
Author: Michael Sweet, Richard S. Wright
Publication date: 1999
Publisher: Waite Group Pr
Format: Paperback 696 pages

Summary

Opengl Superbible (ISBN-13: 9781571691644 and ISBN-10: 1571691642), written by authors Michael Sweet, Richard S. Wright, was published by Waite Group Pr in 1999. With an overall rating of 4.2 stars, it's a notable title among other Game Programming (Programming, Software) books. You can easily purchase or rent Opengl Superbible (Paperback, Used) from BooksRun, along with many other new and used Game Programming books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.36.

Description

OpenGL SuperBible, Second Edition is a comprehensive, hands-on guide that provides everything you need to program with the new version of OpenGL. Find the necessary guidance in applying complex concepts-such as drawing in space; points, lines, and polygons; moving around in space; color, lighting, and materials; Raster graphics in OpenGL; texture mapping; 3D modeling and object composition; fog and blending visual effects; curves and surfaces; OpenGL pixel format and rendering context; non-Windows rendering; and more.

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