9781449688097-1449688098-The Game Production Handbook

The Game Production Handbook

ISBN-13: 9781449688097
ISBN-10: 1449688098
Edition: 3
Author: Heather Maxwell Chandler
Publication date: 2013
Publisher: Jones & Bartlett Learning
Format: Paperback 468 pages
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Book details

ISBN-13: 9781449688097
ISBN-10: 1449688098
Edition: 3
Author: Heather Maxwell Chandler
Publication date: 2013
Publisher: Jones & Bartlett Learning
Format: Paperback 468 pages

Summary

The Game Production Handbook (ISBN-13: 9781449688097 and ISBN-10: 1449688098), written by authors Heather Maxwell Chandler, was published by Jones & Bartlett Learning in 2013. With an overall rating of 4.3 stars, it's a notable title among other Computer Science (Game Design, Games & Strategy Guides, Internet, Groupware, & Telecommunications, Networking & Cloud Computing, Game Programming, Programming, Web Design, Web Development & Design, Internet & Social Media) books. You can easily purchase or rent The Game Production Handbook (Paperback) from BooksRun, along with many other new and used Computer Science books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $12.12.

Description

The Game Production Handbook, Third Edition gives producers, leads, and studio managers all the information they need in order to successfully develop a game from concept to release-ready gold master. Fully revised and updated to reflect the rapidly evolving game development landscape, the third edition of this definitive and best-selling text covers pre-production, production, testing, and code release, as well as more specific topics including voiceovers, mo-cap shoots, marketing, localizations, managing external contractors, writing documentation, and project management practices.

All-new material in the third edition includes new sections on mobile gaming and product management, an overview of useful production tools, and new interviews with industry professionals who offer an insider’s view of successful game development as well as highly relevant real-world examples that contextualize the resources provided by the text. A detailed case study of a fictitious game project illustrates the production cycle, documentation, and other key production concepts. Accessible enough for beginners and comprehensive enough for experienced developers, The Game Production Handbook, Third Edition is an invaluable standalone text for students and professionals alike.

Prepare students to successfully enter the exciting world of game development with The Game Production Handbook, Third Edition.

New to the Third Edition:
-Offers new interviews with industry experts who discuss insider knowledge and real world examples of what works and what doesn’t work in game development.
-Contains new sections on product management, audio as it relates to the production process, financing options, and the latest relevant production tools.

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