9781305109919-1305109910-Beginning C++ Through Game Programming(Design may vary )

Beginning C++ Through Game Programming(Design may vary )

ISBN-13: 9781305109919
ISBN-10: 1305109910
Edition: 4
Author: Michael Dawson
Publication date: 2014
Publisher: Cengage Learning PTR
Format: Paperback 352 pages
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Book details

ISBN-13: 9781305109919
ISBN-10: 1305109910
Edition: 4
Author: Michael Dawson
Publication date: 2014
Publisher: Cengage Learning PTR
Format: Paperback 352 pages

Summary

Beginning C++ Through Game Programming(Design may vary ) (ISBN-13: 9781305109919 and ISBN-10: 1305109910), written by authors Michael Dawson, was published by Cengage Learning PTR in 2014. With an overall rating of 4.5 stars, it's a notable title among other Game Design (Games & Strategy Guides, Game Programming, Programming, Introductory & Beginning) books. You can easily purchase or rent Beginning C++ Through Game Programming(Design may vary ) (Paperback, Used) from BooksRun, along with many other new and used Game Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $3.45.

Description

When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.

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