9781138631540-113863154X-Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

ISBN-13: 9781138631540
ISBN-10: 113863154X
Edition: 1
Author: George Kalmpourtzis
Publication date: 2018
Publisher: A K Peters/CRC Press
Format: Paperback 296 pages
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Book details

ISBN-13: 9781138631540
ISBN-10: 113863154X
Edition: 1
Author: George Kalmpourtzis
Publication date: 2018
Publisher: A K Peters/CRC Press
Format: Paperback 296 pages

Summary

Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences (ISBN-13: 9781138631540 and ISBN-10: 113863154X), written by authors George Kalmpourtzis, was published by A K Peters/CRC Press in 2018. With an overall rating of 4.1 stars, it's a notable title among other Game Design (Games & Strategy Guides) books. You can easily purchase or rent Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences (Paperback) from BooksRun, along with many other new and used Game Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $2.43.

Description

Can we learn through play? Can we really play while learning?

Of course! But how?!

We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers.

Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. This book examines the art of educational game design through various perspectives and presents real examples that will help readers make more informed decisions when creating their own games. In this way, readers can have a better idea of how to prepare for and organize the design of their educational games, as well as evaluate their ideas through several prisms, such as feasibility or learning and intrinsic values.

Everybody can become education game designers, no matter what their technical, artistic or pedagogic backgrounds. This book refers to educators and designers of all sorts: from kindergarten to lifelong learning, from corporate training to museum curators and from tabletop or video game designers to theme park creators!

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