9780385345828-0385345828-Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques

Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques

ISBN-13: 9780385345828
ISBN-10: 0385345828
Edition: NO-VALUE
Author: Evan Skolnick
Publication date: 2014
Publisher: Watson-Guptill
Format: Paperback 208 pages
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Book details

ISBN-13: 9780385345828
ISBN-10: 0385345828
Edition: NO-VALUE
Author: Evan Skolnick
Publication date: 2014
Publisher: Watson-Guptill
Format: Paperback 208 pages

Summary

Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques (ISBN-13: 9780385345828 and ISBN-10: 0385345828), written by authors Evan Skolnick, was published by Watson-Guptill in 2014. With an overall rating of 4.3 stars, it's a notable title among other Digital (Arts Other, Game Design, Games & Strategy Guides, Game Programming, Programming, RPG, Programming Languages) books. You can easily purchase or rent Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques (Paperback, Used) from BooksRun, along with many other new and used Digital books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $2.3.

Description

UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!

With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.
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