9780321929679-0321929675-Fundamentals of Game Design

Fundamentals of Game Design

ISBN-13: 9780321929679
ISBN-10: 0321929675
Edition: 3
Author: Ernest Adams
Publication date: 2013
Publisher: New Riders
Format: Paperback 576 pages
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Book details

ISBN-13: 9780321929679
ISBN-10: 0321929675
Edition: 3
Author: Ernest Adams
Publication date: 2013
Publisher: New Riders
Format: Paperback 576 pages

Summary

Fundamentals of Game Design (ISBN-13: 9780321929679 and ISBN-10: 0321929675), written by authors Ernest Adams, was published by New Riders in 2013. With an overall rating of 3.5 stars, it's a notable title among other Game Design (Games & Strategy Guides, Game Programming, Programming, User Experience & Usability, Web Development & Design) books. You can easily purchase or rent Fundamentals of Game Design (Paperback, Used) from BooksRun, along with many other new and used Game Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $14.16.

Description

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.

This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

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