9780123744234-0123744237-Networked Graphics: Building Networked Games and Virtual Environments

Networked Graphics: Building Networked Games and Virtual Environments

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Summary

Networked Graphics: Building Networked Games and Virtual Environments (ISBN-13: 9780123744234 and ISBN-10: 0123744237), written by authors Manuel Fradinho Oliveira, Anthony Steed, was published by Morgan Kaufmann in 2009. With an overall rating of 3.9 stars, it's a notable title among other Graphic Design (Computer Science, Games & Strategy Guides, Graphics & Design, Game Programming, Programming, Graphics & Multimedia, Web Design, Web Development & Design, Video Production, Digital Audio, Video & Photography , Applied, Mathematics) books. You can easily purchase or rent Networked Graphics: Building Networked Games and Virtual Environments (Hardcover) from BooksRun, along with many other new and used Graphic Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.

The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.

Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs.

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