Break Into The Game Industry: How to Get A Job Making Video Games
ISBN-13:
9780072226607
ISBN-10:
0072226609
Edition:
1
Author:
Ernest Adams
Publication date:
2003
Publisher:
McGraw Hill
Format:
Paperback
352 pages
Category:
Guides
,
Careers
,
Industries
,
Computer Certification
,
Games & Strategy Guides
,
Game Programming
,
Programming
,
Web Design
,
Web Development & Design
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Book details
ISBN-13:
9780072226607
ISBN-10:
0072226609
Edition:
1
Author:
Ernest Adams
Publication date:
2003
Publisher:
McGraw Hill
Format:
Paperback
352 pages
Category:
Guides
,
Careers
,
Industries
,
Computer Certification
,
Games & Strategy Guides
,
Game Programming
,
Programming
,
Web Design
,
Web Development & Design
Summary
Break Into The Game Industry: How to Get A Job Making Video Games (ISBN-13: 9780072226607 and ISBN-10: 0072226609), written by authors
Ernest Adams, was published by McGraw Hill in 2003.
With an overall rating of 3.5 stars, it's a notable title among other
Guides
(Careers, Industries, Computer Certification, Games & Strategy Guides, Game Programming, Programming, Web Design, Web Development & Design) books. You can easily purchase or rent Break Into The Game Industry: How to Get A Job Making Video Games (Paperback) from BooksRun,
along with many other new and used
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And, if you're looking to sell your copy, our current buyback offer is $0.47.
Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
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