9780367536190-0367536196-The Complete Guide to Blender Graphics: Computer Modeling & Animation

The Complete Guide to Blender Graphics: Computer Modeling & Animation

ISBN-13: 9780367536190
ISBN-10: 0367536196
Edition: 6
Author: John M. Blain
Publication date: 2020
Publisher: A K Peters/CRC Press
Format: Paperback 550 pages
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Book details

ISBN-13: 9780367536190
ISBN-10: 0367536196
Edition: 6
Author: John M. Blain
Publication date: 2020
Publisher: A K Peters/CRC Press
Format: Paperback 550 pages

Summary

The Complete Guide to Blender Graphics: Computer Modeling & Animation (ISBN-13: 9780367536190 and ISBN-10: 0367536196), written by authors John M. Blain, was published by A K Peters/CRC Press in 2020. With an overall rating of 3.9 stars, it's a notable title among other 3D Graphics (Graphics & Design, Game Programming, Programming, Graphics & Multimedia, Software Design, Testing & Engineering, Video Production, Digital Audio, Video & Photography ) books. You can easily purchase or rent The Complete Guide to Blender Graphics: Computer Modeling & Animation (Paperback) from BooksRun, along with many other new and used 3D Graphics books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.62.

Description

Blender is a free Open Source 3D Computer Modeling and Animation Suite incorporating - Character

Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D

Animation within the 3D Environment.

Blender is FREE do download and use by anyone for anything.

The Complete Guide to Blender Graphics: Computer Modeling and Animation 6th Edition is a unified

manual describing the operation of the program with reference to the Graphical User Interface for Blender

Version 2.82a.

Key Features: The book provides instruction for New Users starting at the very beginning.

Instruction is presented in a series of chapters incorporating visual reference to the

program's interface.

The initial chapters are designed to instruct the user in the operation of the program while

introducing and demonstrating interesting features of the program.

Chapters are developed in a building block fashion providing forward and reverse reference

to relevant material.

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