9789812705877-9812705872-3D ONLINE MULTIMEDIA AND GAMES: PROCESSING, VISUALIZATION AND TRANSMISSION

3D ONLINE MULTIMEDIA AND GAMES: PROCESSING, VISUALIZATION AND TRANSMISSION

ISBN-13: 9789812705877
ISBN-10: 9812705872
Edition: Illustrated
Author: Irene Cheng, Anup Basu, Guido Cortelazzo, Satish K Tripathi
Publication date: 2009
Publisher: World Scientific Publishing Company
Format: Hardcover 372 pages
FREE US shipping on ALL non-marketplace orders
Marketplace
from $10.02 USD
Buy

From $10.02

Book details

ISBN-13: 9789812705877
ISBN-10: 9812705872
Edition: Illustrated
Author: Irene Cheng, Anup Basu, Guido Cortelazzo, Satish K Tripathi
Publication date: 2009
Publisher: World Scientific Publishing Company
Format: Hardcover 372 pages

Summary

3D ONLINE MULTIMEDIA AND GAMES: PROCESSING, VISUALIZATION AND TRANSMISSION (ISBN-13: 9789812705877 and ISBN-10: 9812705872), written by authors Irene Cheng, Anup Basu, Guido Cortelazzo, Satish K Tripathi, was published by World Scientific Publishing Company in 2009. With an overall rating of 4.4 stars, it's a notable title among other books. You can easily purchase or rent 3D ONLINE MULTIMEDIA AND GAMES: PROCESSING, VISUALIZATION AND TRANSMISSION (Hardcover) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.43.

Description

Online applications have been gaining wide acceptance among the general public. Companies like Amazon, Google, Yahoo! and NetFlicks have been doing extremely well over the last few years largely because of people becoming more comfortable and trusting of the Internet. The increasing acceptance of online products makes it increasingly important to address some of the scientific techniques involved in developing efficient 3D online systems.The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.
Rate this book Rate this book

We would LOVE it if you could help us and other readers by reviewing the book