9783319202754-3319202758-Describing and Studying Domain-Specific Serious Games (Advances in Game-Based Learning)

Describing and Studying Domain-Specific Serious Games (Advances in Game-Based Learning)

ISBN-13: 9783319202754
ISBN-10: 3319202758
Edition: 1st ed. 2015
Author: Jan Elen, Joke Torbeyns, Erno Lehtinen
Publication date: 2015
Publisher: Springer
Format: Hardcover 270 pages
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Book details

ISBN-13: 9783319202754
ISBN-10: 3319202758
Edition: 1st ed. 2015
Author: Jan Elen, Joke Torbeyns, Erno Lehtinen
Publication date: 2015
Publisher: Springer
Format: Hardcover 270 pages

Summary

Describing and Studying Domain-Specific Serious Games (Advances in Game-Based Learning) (ISBN-13: 9783319202754 and ISBN-10: 3319202758), written by authors Jan Elen, Joke Torbeyns, Erno Lehtinen, was published by Springer in 2015. With an overall rating of 4.0 stars, it's a notable title among other Education Theory (Computers & Technology, Schools & Teaching) books. You can easily purchase or rent Describing and Studying Domain-Specific Serious Games (Advances in Game-Based Learning) (Hardcover) from BooksRun, along with many other new and used Education Theory books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

This book describes research outcomes on domain-specific serious games. The first part of the book focuses on the design and major characteristics of actual (mainly math-related) serious games. The second part of the book presents recent empirical studies on these games, exploring topics such as the effectiveness of serious games for learning and increasing motivation and the influence of learners' domain-specific and game competencies. The integration of serious games into the curriculum and subsequent performance and motivation outcomes are also presented.

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