The Guild's Design (Sister Seekers)
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Summary
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I've confronted the half-blood mercenary who has what I need to find Jael, wherever she may be. Neither of us will leave until we reach a bargain which yields what we most desire.The Dragonchild has brought me into a city he knows to its foundations, where I am at a disadvantage. My devout Deathwalker may be content to wait for the coming war between Manalar and the Ma'ab, secure in his value to a newly revealed influence in the conflict, but my position seems neither secure nor desirable to anyone but me.I must dig deeper into the motives of all involved, including my own, to convince these leaders to lend me the Guild's vast knowledge and far reach within strangely familiar plots. I have to succeed for Jael's sake, for she is my only sister left.In "The Guild's Design", outcasts from the Deepearth dare to reveal resolute hopes waiting within quiet hearts. This time and opportunity must not pass them by, lest the promise of war rend their chances for a future beyond the next conflict.
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