9781942878414-1942878419-2D Apple Games by Tutorials Second Edition: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3

2D Apple Games by Tutorials Second Edition: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3

ISBN-13: 9781942878414
ISBN-10: 1942878419
Edition: 2
Author: Caroline Begbie, Marin Todorov, raywenderlich.com Team, Mike Berg, Ray Wenderlich, Michael Briscoe, Kauserali Hafizji
Publication date: 2017
Publisher: Razeware LLC
Format: Paperback 710 pages
FREE US shipping

Book details

ISBN-13: 9781942878414
ISBN-10: 1942878419
Edition: 2
Author: Caroline Begbie, Marin Todorov, raywenderlich.com Team, Mike Berg, Ray Wenderlich, Michael Briscoe, Kauserali Hafizji
Publication date: 2017
Publisher: Razeware LLC
Format: Paperback 710 pages

Summary

2D Apple Games by Tutorials Second Edition: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3 (ISBN-13: 9781942878414 and ISBN-10: 1942878419), written by authors Caroline Begbie, Marin Todorov, raywenderlich.com Team, Mike Berg, Ray Wenderlich, Michael Briscoe, Kauserali Hafizji, was published by Razeware LLC in 2017. With an overall rating of 4.2 stars, it's a notable title among other Apple Programming (Programming, Swift, Programming Languages, Mobile Apps) books. You can easily purchase or rent 2D Apple Games by Tutorials Second Edition: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3 (Paperback) from BooksRun, along with many other new and used Apple Programming books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS!

Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: SpriteKit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game!

By the time you’re finished reading this book, you will have made 6 complete mini-games, from an action game to a puzzle game to a racing game!

Topics Covered in 2D Apple Games by Tutorials

  • Sprites: Get started quickly and get your images onto your screen.
  • Manual Movement: Move sprites manually with a crash course on 2D math.
  • Actions: Learn how to move sprites the “easy way” using SpriteKit actions.
  • Scenes and Transitions: Make multiple screens in your app and move between them.
  • Camera: Use SpriteKit’s built-in camera to control your view.
  • Labels: Learn how to display text for lives, score and more in your game.
  • Physics: Add realistic physics behavior into your games.
  • Beyond Sprites: Add video nodes, core image filters, and custom shapes.
  • Particle Systems: Add explosions, star fields, and other special effects.
  • Adding “Juice”: Take your game from good to great by polishing it until it shines.
  • Online Gaming: Add multiplayer features to your game with Apple’s Game Center.
  • Tile Maps: Make games that use tile maps with obstacles, power-ups, and more.
  • tvOS: Learn how to port your game to the Apple TV and work with the remote.
  • watchOS: Take advantage of the unique features of the Apple Watch.
  • macOS: Learn how to bring 2D gaming to the desktop.

And much more, including bonus chapters on augmented reality in ARKit and creating your own 2D game art!

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