9781847195722-1847195725-Papervision3D Essentials: Create Interactive Papervision3d Applications With Stunning Effects and Powerful Animations

Papervision3D Essentials: Create Interactive Papervision3d Applications With Stunning Effects and Powerful Animations

ISBN-13: 9781847195722
ISBN-10: 1847195725
Edition: First Edition
Author: Paul Tondeur, Jeff Winder
Publication date: 2009
Publisher: Packt Pub Ltd
Format: Paperback 407 pages
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Book details

ISBN-13: 9781847195722
ISBN-10: 1847195725
Edition: First Edition
Author: Paul Tondeur, Jeff Winder
Publication date: 2009
Publisher: Packt Pub Ltd
Format: Paperback 407 pages

Summary

Papervision3D Essentials: Create Interactive Papervision3d Applications With Stunning Effects and Powerful Animations (ISBN-13: 9781847195722 and ISBN-10: 1847195725), written by authors Paul Tondeur, Jeff Winder, was published by Packt Pub Ltd in 2009. With an overall rating of 3.8 stars, it's a notable title among other Internet, Groupware, & Telecommunications (Networking & Cloud Computing, Web Design, Web Development & Design, Internet & Social Media) books. You can easily purchase or rent Papervision3D Essentials: Create Interactive Papervision3d Applications With Stunning Effects and Powerful Animations (Paperback) from BooksRun, along with many other new and used Internet, Groupware, & Telecommunications books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

This book is a step-by-step guide, which starts at an easy level for beginners and then gradually works to more advanced topics bit-by-bit. It covers code examples explained in detail and also a number of demos, which illustrate theoretical concepts. This book can also be used as a reference guide by readers who have already mastered Papervision3D. This book is aimed at readers who want to get started with Papervision3D. The book is also aimed at Flash and 3D developers wanting to extend and amplify their existing development skills, empowering them to build new types of applications. The book assumes that you have some experience with ActionScript 3.0, but you do not have to be familiar with classes and Object Oriented Programming; an introduction on these topics is included.

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