9781838988470-1838988475-Python GUI Programming - A Complete Reference Guide

Python GUI Programming - A Complete Reference Guide

ISBN-13: 9781838988470
ISBN-10: 1838988475
Author: B.M. Harwani, Alan D. Moore
Publication date: 2019
Publisher: Packt Publishing
Format: Paperback 746 pages
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Book details

ISBN-13: 9781838988470
ISBN-10: 1838988475
Author: B.M. Harwani, Alan D. Moore
Publication date: 2019
Publisher: Packt Publishing
Format: Paperback 746 pages

Summary

Python GUI Programming - A Complete Reference Guide (ISBN-13: 9781838988470 and ISBN-10: 1838988475), written by authors B.M. Harwani, Alan D. Moore, was published by Packt Publishing in 2019. With an overall rating of 4.1 stars, it's a notable title among other Graphics & Design (Design & Graphics, Software, User Experience & Usability, Web Development & Design) books. You can easily purchase or rent Python GUI Programming - A Complete Reference Guide (Paperback) from BooksRun, along with many other new and used Graphics & Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.53.

Description

Explore Python's GUI frameworks and create visually stunning and feature-rich applications

Key Features
  • Integrate stunning data visualizations using Tkinter Canvas and Matplotlib
  • Understand the basics of 2D and 3D animation in GUI applications
  • Explore PyQt's powerful features to easily design and customize your GUI applications
Book Description

A responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you'll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest.

This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You'll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms.

By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems.

This Learning Path includes content from the following Packt products:

  • Python GUI Programming with Tkinter by Alan D. Moore
  • Qt5 Python GUI Programming Cookbook by B. M. Harwani
What you will learn
  • Visualize graphs in real time with Tkinter's animation capabilities
  • Use PostgreSQL authentication to ensure data security for your application
  • Write unit tests to avoid regression when updating code
  • Handle different signals generated on mouse clicks using QSpinBox and sliders
  • Employ network concepts, internet browsing, and Google Maps in UI
  • Use graphics rendering to implement animations in your GUI
Who this book is for

If you're an intermediate Python programmer looking to enhance your coding skills by writing powerful GUIs in Python using PyQT and Tkinter, this is an ideal Learning Path for you. A strong understanding of the Python language is a must to grasp the concepts explained in this book.

Table of Contents
  1. Introduction to Tkinter
  2. Designing GUI Applications with Tkinter
  3. Creating Basic Forms with Tkinter and ttk Widgets
  4. Reducing User Error with Validation and Automation
  5. Planning for the Expansion of Our Application
  6. Creating Menus with Menu and Tkinter Dialogs
  7. Navigating Records with Treeview
  8. Improving the Look with Styles and Themes
  9. Creating Automated Tests with unittest
  10. Improving Data Storage with SQL
  11. Connecting to the Cloud
  12. Visualizing Data Using the Canvas Widget
  13. Creating a User Interface with Qt Components
  14. Event Handling - Signals and Slots
  15. Understanding OOP Concepts
  16. Understanding Dialogs
  17. Understanding Layouts
  18. Networking and Managing Large Documents
  19. Database Handling
  20. Using Graphics
  21. Implementing Animation
  22. Using Google Maps
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