9781789531367-1789531365-Mastering Object-Oriented Python - Second Edition

Mastering Object-Oriented Python - Second Edition

ISBN-13: 9781789531367
ISBN-10: 1789531365
Edition: 2nd ed.
Author: Steven F. Lott
Publication date: 2019
Publisher: Packt Publishing
Format: Paperback 770 pages
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Book details

ISBN-13: 9781789531367
ISBN-10: 1789531365
Edition: 2nd ed.
Author: Steven F. Lott
Publication date: 2019
Publisher: Packt Publishing
Format: Paperback 770 pages

Summary

Mastering Object-Oriented Python - Second Edition (ISBN-13: 9781789531367 and ISBN-10: 1789531365), written by authors Steven F. Lott, was published by Packt Publishing in 2019. With an overall rating of 4.5 stars, it's a notable title among other Computer Science books. You can easily purchase or rent Mastering Object-Oriented Python - Second Edition (Paperback, Used) from BooksRun, along with many other new and used Computer Science books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.56.

Description

Gain comprehensive insights into programming practices, and code portability and reuse to build flexible and maintainable apps using object-oriented principles

Key Features
  • Extend core OOP techniques to increase integration of classes created with Python
  • Explore various Python libraries for handling persistence and object serialization
  • Learn alternative approaches for solving programming problems, with different attributes to address your problem domain
Book Description

Object-oriented programming (OOP) is a relatively complex discipline to master, and it can be difficult to see how general principles apply to each language's unique features. With the help of the latest edition of Mastering Objected-Oriented Python, you'll be shown how to effectively implement OOP in Python, and even explore Python 3.x.

Complete with practical examples, the book guides you through the advanced concepts of OOP in Python, and demonstrates how you can apply them to solve complex problems in OOP. You will learn how to create high-quality Python programs by exploring design alternatives and determining which design offers the best performance. Next, you'll work through special methods for handling simple object conversions and also learn about hashing and comparison of objects. As you cover later chapters, you'll discover how essential it is to locate the best algorithms and optimal data structures for developing robust solutions to programming problems with minimal computer processing. Finally, the book will assist you in leveraging various Python features by implementing object-oriented designs in your programs.

By the end of this book, you will have learned a number of alternate approaches with different attributes to confidently solve programming problems in Python.

What you will learn
  • Explore a variety of different design patterns for the __init__() method
  • Learn to use Flask to build a RESTful web service
  • Discover SOLID design patterns and principles
  • Use the features of Python 3's abstract base
  • Create classes for your own applications
  • Design testable code using pytest and fixtures
  • Understand how to design context managers that leverage the 'with' statement
  • Create a new type of collection using standard library and design techniques
  • Develop new number types above and beyond the built-in classes of numbers
Who this book is for

This book is for developers who want to use Python to create efficient programs. A good understanding of Python programming is required to make the most out of this book. Knowledge of concepts related to object-oriented design patterns will also be useful.

Table of Contents
  1. Preliminaries, Tools, and Techniques
  2. The __init__() Method
  3. Integrating Seamlessly - Basic Special Methods
  4. Attribute Access, Properties, and Descriptors
  5. The ABCs of Consistent Design
  6. Using Callables and Contexts
  7. Creating Containers and Collections
  8. Creating Numbers
  9. Decorators and Mixins - Cross-cutting Aspects
  10. Serializing and Saving - JSON, YAML, Pickle, CSV, and XML
  11. Storing and Retrieving Objects via Shelve
  12. Storing and Retrieving Objects via SQLite
  13. Transmitting and Sharing Objects
  14. Configuration Files and Persistence
  15. Design Principles and Patterns
  16. The Logging and Warning Modules
  17. Designing for Testability
  18. Coping With the Command Line
  19. Module and Package Design
  20. Quality and Documentation
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