9781681732251-1681732254-Essentials of Game Theory: A Concise, Multidisciplinary Introduction (Synthesis Lectures on Artificial Intelligence and Machine Learning)

Essentials of Game Theory: A Concise, Multidisciplinary Introduction (Synthesis Lectures on Artificial Intelligence and Machine Learning)

ISBN-13: 9781681732251
ISBN-10: 1681732254
Author: Kevin Leyton-Brown, Yoav Shoham
Publication date: 2008
Publisher: Morgan & Claypool
Format: Hardcover 106 pages
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Book details

ISBN-13: 9781681732251
ISBN-10: 1681732254
Author: Kevin Leyton-Brown, Yoav Shoham
Publication date: 2008
Publisher: Morgan & Claypool
Format: Hardcover 106 pages

Summary

Essentials of Game Theory: A Concise, Multidisciplinary Introduction (Synthesis Lectures on Artificial Intelligence and Machine Learning) (ISBN-13: 9781681732251 and ISBN-10: 1681732254), written by authors Kevin Leyton-Brown, Yoav Shoham, was published by Morgan & Claypool in 2008. With an overall rating of 4.2 stars, it's a notable title among other AI & Machine Learning (Computer Science) books. You can easily purchase or rent Essentials of Game Theory: A Concise, Multidisciplinary Introduction (Synthesis Lectures on Artificial Intelligence and Machine Learning) (Hardcover) from BooksRun, along with many other new and used AI & Machine Learning books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them. Table of Contents: Games in Normal Form / Analyzing Games: From Optimality to Equilibrium / Further Solution Concepts for Normal-Form Games / Games with Sequential Actions: The Perfect-information Extensive Form / Generalizing the Extensive Form: Imperfect-Information Games / Repeated and Stochastic Games / Uncertainty about Payoffs: Bayesian Games / Coalitional Game Theory / History and References / Index
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