9781608457496-1608457494-Conceptual Models: Core to Good Design (Synthesis Lectures on Human-centered Informatics, 12)

Conceptual Models: Core to Good Design (Synthesis Lectures on Human-centered Informatics, 12)

ISBN-13: 9781608457496
ISBN-10: 1608457494
Edition: 1
Author: Austin Henderson, Jeff Johnson
Publication date: 2011
Publisher: Morgan & Claypool Publishers
Format: Paperback 110 pages
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Book details

ISBN-13: 9781608457496
ISBN-10: 1608457494
Edition: 1
Author: Austin Henderson, Jeff Johnson
Publication date: 2011
Publisher: Morgan & Claypool Publishers
Format: Paperback 110 pages

Summary

Conceptual Models: Core to Good Design (Synthesis Lectures on Human-centered Informatics, 12) (ISBN-13: 9781608457496 and ISBN-10: 1608457494), written by authors Austin Henderson, Jeff Johnson, was published by Morgan & Claypool Publishers in 2011. With an overall rating of 4.3 stars, it's a notable title among other Systems Analysis & Design (Computer Science, Human-Computer Interaction, User Experience & Usability, Web Development & Design, Engineering, Technology) books. You can easily purchase or rent Conceptual Models: Core to Good Design (Synthesis Lectures on Human-centered Informatics, 12) (Paperback) from BooksRun, along with many other new and used Systems Analysis & Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.39.

Description

People make use of software applications in their activities, applying them as tools in carrying out tasks. That this use should be good for people--easy, effective, efficient, and enjoyable--is a principal goal of design. In this book, we present the notion of Conceptual Models, and argue that Conceptual Models are core to achieving good design. From years of helping companies create software applications, we have come to believe that building applications without Conceptual Models is just asking for designs that will be confusing and difficult to learn, remember, and use.

We show how Conceptual Models are the central link between the elements involved in application use: people's tasks (task domains), the use of tools to perform the tasks, the conceptual structure of those tools, the presentation of the conceptual model (i.e., the user interface), the language used to describe it, its implementation, and the learning that people must do to use the application. We further show that putting a Conceptual Model at the center of the design and development process can pay rich dividends: designs that are simpler and mesh better with users' tasks, avoidance of unnecessary features, easier documentation, faster development, improved customer uptake, and decreased need for training and customer support.

Table of Contents: Using Tools / Start with the Conceptual Model / Definition / Structure / Example / Essential Modeling / Optional Modeling / Process / Value / Epilogue

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