9781592002054-1592002056-Beginning C++ Game Programming (Game Development Series)

Beginning C++ Game Programming (Game Development Series)

ISBN-13: 9781592002054
ISBN-10: 1592002056
Edition: PAP/CDR
Author: Michael Dawson
Publication date: 2004
Publisher: Premier Press
Format: Paperback 352 pages
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Book details

ISBN-13: 9781592002054
ISBN-10: 1592002056
Edition: PAP/CDR
Author: Michael Dawson
Publication date: 2004
Publisher: Premier Press
Format: Paperback 352 pages

Summary

Beginning C++ Game Programming (Game Development Series) (ISBN-13: 9781592002054 and ISBN-10: 1592002056), written by authors Michael Dawson, was published by Premier Press in 2004. With an overall rating of 4.5 stars, it's a notable title among other books. You can easily purchase or rent Beginning C++ Game Programming (Game Development Series) (Paperback) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.34.

Description

This book approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and game programming basics. There is no programming experience necessary-the book starts at the beginning of C++ and game programming. Therefore, even readers without any previous programming experience can get as much out of the book as anyone else. Beginning C++ Game Programming presents a small but complete program for each new concept and a complete game program at the end of each chapter. It then presents readers with a final game project at the end of the book that combines most of the major topics covered. Skillfully written in an easy-to-understand manner, this book is a great place to get started with game programming.

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