9781584504689-1584504684-Real-Time Embedded Components and Systems (Da Vinci Engineering)

Real-Time Embedded Components and Systems (Da Vinci Engineering)

ISBN-13: 9781584504689
ISBN-10: 1584504684
Edition: 1
Author: Sam Siewert
Publication date: 2006
Publisher: Cengage Learning
Format: Hardcover 384 pages
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Book details

ISBN-13: 9781584504689
ISBN-10: 1584504684
Edition: 1
Author: Sam Siewert
Publication date: 2006
Publisher: Cengage Learning
Format: Hardcover 384 pages

Summary

Real-Time Embedded Components and Systems (Da Vinci Engineering) (ISBN-13: 9781584504689 and ISBN-10: 1584504684), written by authors Sam Siewert, was published by Cengage Learning in 2006. With an overall rating of 3.6 stars, it's a notable title among other Computer Science books. You can easily purchase or rent Real-Time Embedded Components and Systems (Da Vinci Engineering) (Hardcover) from BooksRun, along with many other new and used Computer Science books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.52.

Description

Due to the rapidly expanding market for digital media services and systems, there is a growing interest in real-time systems. Real-Time Embedded Systems and Components is a much-needed resource addressing this field for practicing engineers and students, particularly engineers moving from best-effort applications to hard or soft real-time applications. The book is written to teach practicing engineers how to apply real-time theory to the design of embedded components and systems in order to successfully build a real-time embedded system. It is also intended to provide a balance of fundamental theory, review of industry practice, and hands-on experience for undergraduate seniors or first-year grad students preparing for a career in the real-time embedded system industries. Throughout the book, you'll explore hard real-time theory and soft real-time concepts, real-time scheduling, debugging components, high availability and high reliability design, system lifecycles, and the processes for hardware, firmware, and software development for systems built from components. And you'll find a balance of theory, practice, and applications to help you learn the fundamental concepts needed to build your own real-time embedded system.

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