9781584503422-1584503424-The Game Asset Pipeline (Game Development Series)

The Game Asset Pipeline (Game Development Series)

ISBN-13: 9781584503422
ISBN-10: 1584503424
Edition: 1
Author: Ben Carter
Publication date: 2004
Publisher: Cengage Learning
Format: Paperback 302 pages
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Book details

ISBN-13: 9781584503422
ISBN-10: 1584503424
Edition: 1
Author: Ben Carter
Publication date: 2004
Publisher: Cengage Learning
Format: Paperback 302 pages

Summary

The Game Asset Pipeline (Game Development Series) (ISBN-13: 9781584503422 and ISBN-10: 1584503424), written by authors Ben Carter, was published by Cengage Learning in 2004. With an overall rating of 3.5 stars, it's a notable title among other books. You can easily purchase or rent The Game Asset Pipeline (Game Development Series) (Paperback) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Many of today's computer games are mega productions with huge teams and budgets, vast quantities of content, and crunched schedules. Getting these games to market is not an easy feat. Just managing the creation of content and getting that content into the right place at the right time is an enormous challenge. Hundreds of development hours are lost dealing with asset and pipeline issues, so the need for a working system is immense. The Game Asset Pipeline is written for programmers, producers, and managers who need to know how to create such a system. The solutions and ideas presented in the book cover current technology and methods that can be used to design and implement an asset management system.

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