Game Architecture and Design: Learn the Best Practices for Game Design and Programming
ISBN-13:
9781576104255
ISBN-10:
1576104257
Author:
Dave Morris, Andrew Rollings
Publication date:
1999
Publisher:
Coriolis Group
Format:
Paperback
650 pages
Category:
Game Design
,
Games & Strategy Guides
,
Introductory & Beginning
,
Programming
FREE US shipping
Book details
ISBN-13:
9781576104255
ISBN-10:
1576104257
Author:
Dave Morris, Andrew Rollings
Publication date:
1999
Publisher:
Coriolis Group
Format:
Paperback
650 pages
Category:
Game Design
,
Games & Strategy Guides
,
Introductory & Beginning
,
Programming
Summary
Game Architecture and Design: Learn the Best Practices for Game Design and Programming (ISBN-13: 9781576104255 and ISBN-10: 1576104257), written by authors
Dave Morris, Andrew Rollings, was published by Coriolis Group in 1999.
With an overall rating of 4.0 stars, it's a notable title among other
Game Design
(Games & Strategy Guides, Introductory & Beginning, Programming) books. You can easily purchase or rent Game Architecture and Design: Learn the Best Practices for Game Design and Programming (Paperback) from BooksRun,
along with many other new and used
Game Design
books
and textbooks.
And, if you're looking to sell your copy, our current buyback offer is $0.55.
Description
A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and offers an overview of game development software
We would LOVE it if you could help us and other readers by reviewing the book
Book review
Congratulations! We have received your book review.
{user}
{createdAt}
by {truncated_author}