9781568823294-1568823290-Masks of Nyarlathotep: Perilous Adventures to Thwart the Dark God (Call of Cthulhu roleplaying)

Masks of Nyarlathotep: Perilous Adventures to Thwart the Dark God (Call of Cthulhu roleplaying)

ISBN-13: 9781568823294
ISBN-10: 1568823290
Edition: 4th
Author: Lynn Willis, Larry DiTillio
Publication date: 2010
Publisher: Chaosium
Format: Paperback 248 pages
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Book details

ISBN-13: 9781568823294
ISBN-10: 1568823290
Edition: 4th
Author: Lynn Willis, Larry DiTillio
Publication date: 2010
Publisher: Chaosium
Format: Paperback 248 pages

Summary

Masks of Nyarlathotep: Perilous Adventures to Thwart the Dark God (Call of Cthulhu roleplaying) (ISBN-13: 9781568823294 and ISBN-10: 1568823290), written by authors Lynn Willis, Larry DiTillio, was published by Chaosium in 2010. With an overall rating of 3.5 stars, it's a notable title among other books. You can easily purchase or rent Masks of Nyarlathotep: Perilous Adventures to Thwart the Dark God (Call of Cthulhu roleplaying) (Paperback) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $4.64.

Description

At last the stars are almost right!

Soon Nyarlathotep's plans will come to fruition. Then the world will be changed irrevocably but not quite yet. Pesky human investigators have learned much. Now they must survive long enough to make sense of what they know, and take resolute action.

MASKS OF NYARLATHOTEP is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition.

Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny ultimate triumph, perhaps, or perhaps madness and agonizing death.

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