9781556343254-1556343256-GURPS Vehicles

GURPS Vehicles

ISBN-13: 9781556343254
ISBN-10: 1556343256
Edition: 2
Author: David Pulver
Publication date: 1998
Publisher: Steve Jackson Games
Format: Paperback 208 pages
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Book details

ISBN-13: 9781556343254
ISBN-10: 1556343256
Edition: 2
Author: David Pulver
Publication date: 1998
Publisher: Steve Jackson Games
Format: Paperback 208 pages

Summary

GURPS Vehicles (ISBN-13: 9781556343254 and ISBN-10: 1556343256), written by authors David Pulver, was published by Steve Jackson Games in 1998. With an overall rating of 4.4 stars, it's a notable title among other books. You can easily purchase or rent GURPS Vehicles (Paperback) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Re-Invent The Wheel From Chariots To Cybertanks . . . And Beyond! From rowboats to racing cars, balloons to battlesuits, trains to teleporters - if you can dream it up, you can design it with GURPS Vehicles. This massive book contains everything GMs and players need to build any vehicle, whether it drives, floats or flies to the stars. This all-new Second Edition includes: A streamlined vehicle design process, with more options, features and accessories at every step. You choose the level of complexity you want - as simple as a starship. And it's all compatible with GURPS Robots! You can outfit your vehicle with any weapon from the past, present or future . . . or use the detailed weapon design system to build your own ideas - mechanical artillery, guns, bombs, missiles, rockets, mines, liquid projectors, or beams. Eleven fully-designed vehicles ready to take to the road . . . the seas . . . the sky . . . or deep into space . . . And the only worksheet you'll need is a piece of paper!

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