9781498755658-1498755658-Game Engine Gems 3

Game Engine Gems 3

ISBN-13: 9781498755658
ISBN-10: 1498755658
Edition: 1
Author: Eric Lengyel
Publication date: 2016
Publisher: A K Peters/CRC Press
Format: Hardcover 324 pages
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Book details

ISBN-13: 9781498755658
ISBN-10: 1498755658
Edition: 1
Author: Eric Lengyel
Publication date: 2016
Publisher: A K Peters/CRC Press
Format: Hardcover 324 pages

Summary

Game Engine Gems 3 (ISBN-13: 9781498755658 and ISBN-10: 1498755658), written by authors Eric Lengyel, was published by A K Peters/CRC Press in 2016. With an overall rating of 4.3 stars, it's a notable title among other Game Design (Games & Strategy Guides) books. You can easily purchase or rent Game Engine Gems 3 (Hardcover) from BooksRun, along with many other new and used Game Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development. Each chapter is filled with the expert knowledge and wisdom of seasoned professionals from both industry and academia.

The book is divided into four broad categories pertaining to game engine development:

  • Graphics and rendering
  • Physics
  • General programming
  • Character control and artificial intelligence

There is also a companion website, gameenginegems.com, where updates and supplementary materials are posted. Many chapters offer downloadable source code, demos, and examples.

Covering the latest developments and continuing to provide practical methods and tips for game engine development, Game Engine Gems 3 is indeed a new gem in the series. Not only does it aid professionals in their work, but it also shows students and others interested in game development how the pros tackle specific problems that arise during game engine development.

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