9781496695703-1496695704-The Business of Being a Gaming Influencer (Influencers and Economics)

The Business of Being a Gaming Influencer (Influencers and Economics)

ISBN-13: 9781496695703
ISBN-10: 1496695704
Author: Amin, Anita Nahta
Publication date: 2021
Publisher: Capstone Pr Inc
Format: Hardcover 48 pages
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Book details

ISBN-13: 9781496695703
ISBN-10: 1496695704
Author: Amin, Anita Nahta
Publication date: 2021
Publisher: Capstone Pr Inc
Format: Hardcover 48 pages

Summary

The Business of Being a Gaming Influencer (Influencers and Economics) (ISBN-13: 9781496695703 and ISBN-10: 1496695704), written by authors Amin, Anita Nahta, was published by Capstone Pr Inc in 2021. With an overall rating of 3.9 stars, it's a notable title among other books. You can easily purchase or rent The Business of Being a Gaming Influencer (Influencers and Economics) (Hardcover) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Have you dreamed of making money by playing video games? Getting paid to show off your gaming skills online sounds like an awesome career, but it takes more than just game skills. Learn about the basic business skills and economics behind this career in influencer marketing, all while staying safe online.

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