9781492089926-1492089923-Practical Simulations for Machine Learning: Using Synthetic Data for AI

Practical Simulations for Machine Learning: Using Synthetic Data for AI

ISBN-13: 9781492089926
ISBN-10: 1492089923
Edition: 1
Author: Paris Buttfield-Addison, Mars Buttfield-Addison, Tim Nugent, Jon Manning
Publication date: 2022
Publisher: O'Reilly Media
Format: Paperback 331 pages
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Book details

ISBN-13: 9781492089926
ISBN-10: 1492089923
Edition: 1
Author: Paris Buttfield-Addison, Mars Buttfield-Addison, Tim Nugent, Jon Manning
Publication date: 2022
Publisher: O'Reilly Media
Format: Paperback 331 pages

Summary

Practical Simulations for Machine Learning: Using Synthetic Data for AI (ISBN-13: 9781492089926 and ISBN-10: 1492089923), written by authors Paris Buttfield-Addison, Mars Buttfield-Addison, Tim Nugent, Jon Manning, was published by O'Reilly Media in 2022. With an overall rating of 3.5 stars, it's a notable title among other AI & Machine Learning (Computer Science) books. You can easily purchase or rent Practical Simulations for Machine Learning: Using Synthetic Data for AI (Paperback) from BooksRun, along with many other new and used AI & Machine Learning books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $1.08.

Description

Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. Thatâ??s just the beginning.
With this practical book, youâ??ll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.
You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits

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