9781492051961-1492051969-Designing Interfaces: Patterns for Effective Interaction Design

Designing Interfaces: Patterns for Effective Interaction Design

ISBN-13: 9781492051961
ISBN-10: 1492051969
Edition: 3
Author: Jenifer Tidwell, Charles Brewer, Aynne Valencia
Publication date: 2020
Publisher: O'Reilly Media
Format: Paperback 599 pages
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Book details

ISBN-13: 9781492051961
ISBN-10: 1492051969
Edition: 3
Author: Jenifer Tidwell, Charles Brewer, Aynne Valencia
Publication date: 2020
Publisher: O'Reilly Media
Format: Paperback 599 pages

Summary

Designing Interfaces: Patterns for Effective Interaction Design (ISBN-13: 9781492051961 and ISBN-10: 1492051969), written by authors Jenifer Tidwell, Charles Brewer, Aynne Valencia, was published by O'Reilly Media in 2020. With an overall rating of 4.0 stars, it's a notable title among other Business Technology (Human-Computer Interaction, Computer Science, Web Design, Web Development & Design, Programming, Web Services, User Experience & Usability, Internet & Social Media) books. You can easily purchase or rent Designing Interfaces: Patterns for Effective Interaction Design (Paperback, Used) from BooksRun, along with many other new and used Business Technology books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $14.32.

Description

Designing good application interfaces isn’t easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you’ll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems.

You’ll learn patterns for mobile apps, web applications, and desktop software. Each pattern contains full-color examples and practical design advice you can apply immediately. Experienced designers can use this guide as an idea sourcebook, and novices will find a road map to the world of interface and interaction design.

  • Understand your users before you start designing
  • Build your software’s structure so it makes sense to users
  • Design components to help users complete tasks on any device
  • Learn how to promote wayfinding in your software
  • Place elements to guide users to information and functions
  • Learn how visual design can make or break product usability
  • Display complex data with artful visualizations
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