9781491945926-1491945923-Microinteractions: Full Color Edition: Designing with Details

Microinteractions: Full Color Edition: Designing with Details

ISBN-13: 9781491945926
ISBN-10: 1491945923
Edition: 1
Author: Don Norman, Dan Saffer
Publication date: 2013
Publisher: O'Reilly Media
Format: Paperback 168 pages
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Book details

ISBN-13: 9781491945926
ISBN-10: 1491945923
Edition: 1
Author: Don Norman, Dan Saffer
Publication date: 2013
Publisher: O'Reilly Media
Format: Paperback 168 pages

Summary

Microinteractions: Full Color Edition: Designing with Details (ISBN-13: 9781491945926 and ISBN-10: 1491945923), written by authors Don Norman, Dan Saffer, was published by O'Reilly Media in 2013. With an overall rating of 4.5 stars, it's a notable title among other Internet, Groupware, & Telecommunications (Networking & Cloud Computing, Web Design, Web Development & Design, User Experience & Usability, Internet & Social Media) books. You can easily purchase or rent Microinteractions: Full Color Edition: Designing with Details (Paperback) from BooksRun, along with many other new and used Internet, Groupware, & Telecommunications books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.03.

Description

It’s the little things that turn a good digital product into a great one. With this full color practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message?

Through vivid, real-world examples from today’s devices and applications, author Dan Saffer walks you through a microinteraction’s essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured.

  • Explore a microinteraction’s structure: triggers, rules, feedback, modes, and loops
  • Learn the types of triggers that initiate a microinteraction
  • Create simple rules that define how your microinteraction can be used
  • Help users understand the rules with feedback, using graphics, sounds, and vibrations
  • Use modes to let users set preferences or modify a microinteraction
  • Extend a microinteraction’s life with loops, such as “Get data every 30 seconds”
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