9781484232309-1484232305-Make Your Own Python Text Adventure: A Guide to Learning Programming

Make Your Own Python Text Adventure: A Guide to Learning Programming

ISBN-13: 9781484232309
ISBN-10: 1484232305
Edition: 1st ed.
Author: Phillip Johnson
Publication date: 2017
Publisher: Apress
Format: Paperback 160 pages
FREE US shipping
Buy

From $7.50

Book details

ISBN-13: 9781484232309
ISBN-10: 1484232305
Edition: 1st ed.
Author: Phillip Johnson
Publication date: 2017
Publisher: Apress
Format: Paperback 160 pages

Summary

Make Your Own Python Text Adventure: A Guide to Learning Programming (ISBN-13: 9781484232309 and ISBN-10: 1484232305), written by authors Phillip Johnson, was published by Apress in 2017. With an overall rating of 4.4 stars, it's a notable title among other Introductory & Beginning (Programming) books. You can easily purchase or rent Make Your Own Python Text Adventure: A Guide to Learning Programming (Paperback) from BooksRun, along with many other new and used Introductory & Beginning books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.77.

Description

Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more.

Make your own Python Text Adventure offers a structured approach to learning Python that teaches the fundamentals of the language, while also guiding the development of the customizable game. The first half of the book introduces programming concepts and Python syntax by building the basic structure of the game. You'll also apply the new concepts in homework questions (with solutions if you get stuck!) that follow each chapter. The second half of the book will shift the focus to adding features to your game and making it more entertaining for the player.

Python is often recommended as a first programming language for beginners, and for good reason. Whether you've just decided to learn programming or you've struggled before with vague tutorials, this book will help you get started.

What You'll Learn

  • Install Python and set up a workspace
  • Master programming basics and best practices including functions, lists, loops and objects
  • Create an interactive adventure game with a customizable world

Who This Book Is For

People who have never programmed before or for novice programmers starting out with Python.

Rate this book Rate this book

We would LOVE it if you could help us and other readers by reviewing the book