9781466587427-1466587423-Graphics Shaders, Third Edition

Graphics Shaders, Third Edition

ISBN-13: 9781466587427
ISBN-10: 1466587423
Edition: 3
Author: Steve Cunningham, Mike Bailey
Publication date: 2021
Publisher: CRC Press
Format: Hardcover 512 pages
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Book details

ISBN-13: 9781466587427
ISBN-10: 1466587423
Edition: 3
Author: Steve Cunningham, Mike Bailey
Publication date: 2021
Publisher: CRC Press
Format: Hardcover 512 pages

Summary

Graphics Shaders, Third Edition (ISBN-13: 9781466587427 and ISBN-10: 1466587423), written by authors Steve Cunningham, Mike Bailey, was published by CRC Press in 2021. With an overall rating of 4.5 stars, it's a notable title among other books. You can easily purchase or rent Graphics Shaders, Third Edition (Hardcover) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.38.

Description

Intended for a second course in computer graphics at the advanced undergraduate and graduate levels, this highly praised text introduces general shader programming with a focus on the Open GL shading language. It teaches how to write programmable shaders while reinforcing the fundamentals of computer graphics. This third edition incorporates changes in the OpenGL API (versions 4.2 and 4.3) and contains five new chapters that cover major new enhancements by the OpenGL standards group, including storage buffer objects, compute shaders, OpenGL ES, and WebGL.
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