Learn Objective-C on the Mac
ISBN-13:
9781430218159
ISBN-10:
1430218150
Edition:
1st ed.
Author:
Mark Dalrymple, Scott Knaster
Publication date:
2008
Publisher:
Apress
Format:
Paperback
382 pages
Category:
Business Technology
,
Macintosh
,
Operating Systems
,
Introductory & Beginning
,
Programming
,
Apple Programming
,
Mobile Apps
FREE US shipping
Book details
ISBN-13:
9781430218159
ISBN-10:
1430218150
Edition:
1st ed.
Author:
Mark Dalrymple, Scott Knaster
Publication date:
2008
Publisher:
Apress
Format:
Paperback
382 pages
Category:
Business Technology
,
Macintosh
,
Operating Systems
,
Introductory & Beginning
,
Programming
,
Apple Programming
,
Mobile Apps
Summary
Learn Objective-C on the Mac (ISBN-13: 9781430218159 and ISBN-10: 1430218150), written by authors
Mark Dalrymple, Scott Knaster, was published by Apress in 2008.
With an overall rating of 3.5 stars, it's a notable title among other
Business Technology
(Macintosh, Operating Systems, Introductory & Beginning, Programming, Apple Programming, Mobile Apps) books. You can easily purchase or rent Learn Objective-C on the Mac (Paperback) from BooksRun,
along with many other new and used
Business Technology
books
and textbooks.
And, if you're looking to sell your copy, our current buyback offer is $0.38.
Description
Take your coding skills to the next level with this extensive guide to Objective–C, the native programming language for developing sophisticated software applications for Mac OS X. Objective–C is a powerful, object–oriented extension of C, making this book the perfect follow–up to Dave Mark's bestselling Learn C on the Mac, Mac OS X Edition. Whether you're an experienced C programmer or you're coming from a different language such as C++ or Java, leading Mac experts Mark Dalrymple and Scott Knaster show you how to harness the powers of Objective–C in your applications!
- A complete course on the basics of Objective–C using Apple's free Xcode tools
- An introduction to object–oriented programming
- Comprehensive coverage of inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files
- A brief tour of Cocoa's foundation framework and AppKit
- A helpful “learning curve” guide for non–C developers
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