Dragons of the Valley: A Novel (Dragon Keepers Chronicles)
ISBN-13:
9781400073405
ISBN-10:
1400073405
Edition:
Illustrated
Author:
Donita K. Paul
Publication date:
2010
Publisher:
WaterBrook
Format:
Paperback
384 pages
FREE US shipping
Book details
ISBN-13:
9781400073405
ISBN-10:
1400073405
Edition:
Illustrated
Author:
Donita K. Paul
Publication date:
2010
Publisher:
WaterBrook
Format:
Paperback
384 pages
Summary
Dragons of the Valley: A Novel (Dragon Keepers Chronicles) (ISBN-13: 9781400073405 and ISBN-10: 1400073405), written by authors
Donita K. Paul, was published by WaterBrook in 2010.
With an overall rating of 4.0 stars, it's a notable title among other
books. You can easily purchase or rent Dragons of the Valley: A Novel (Dragon Keepers Chronicles) (Paperback) from BooksRun,
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Description
War threatens the peaceful land of Chiril… can one painter-turned-reluctant-swordsman really help?
With an invasion of her country imminent, Tipper Schope is drawn into a mission to keep three important statues from falling into the enemy’s clutches. Her friend, the artist Bealomondore, helps her execute the plan, and along the way he learns to brandish a sword rather than a paintbrush.
As odd disappearances and a rash of volatile behavior sweep Chiril, no one is safe. A terrible danger has made his vicious presence known: The Grawl, a hunter unlike any creature encountered before.
To restore their country, Tipper, Bealomondore, and their party must hide the statues in the Valley of the Dragons and find a way to defeat the invading army. When it falls to the artistic Bealomondore to wield his sword as powerfully and naturally as a paintbrush, will he answer Wulder’s call for a champion?
With an invasion of her country imminent, Tipper Schope is drawn into a mission to keep three important statues from falling into the enemy’s clutches. Her friend, the artist Bealomondore, helps her execute the plan, and along the way he learns to brandish a sword rather than a paintbrush.
As odd disappearances and a rash of volatile behavior sweep Chiril, no one is safe. A terrible danger has made his vicious presence known: The Grawl, a hunter unlike any creature encountered before.
To restore their country, Tipper, Bealomondore, and their party must hide the statues in the Valley of the Dragons and find a way to defeat the invading army. When it falls to the artistic Bealomondore to wield his sword as powerfully and naturally as a paintbrush, will he answer Wulder’s call for a champion?
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