9781350160569-1350160563-Visual Research: An Introduction to Research Methods in Graphic Design

Visual Research: An Introduction to Research Methods in Graphic Design

ISBN-13: 9781350160569
ISBN-10: 1350160563
Edition: 4
Author: Paul McNeil, Russell Bestley
Publication date: 2022
Publisher: Bloomsbury Visual Arts
Format: Paperback 256 pages
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Book details

ISBN-13: 9781350160569
ISBN-10: 1350160563
Edition: 4
Author: Paul McNeil, Russell Bestley
Publication date: 2022
Publisher: Bloomsbury Visual Arts
Format: Paperback 256 pages

Summary

Visual Research: An Introduction to Research Methods in Graphic Design (ISBN-13: 9781350160569 and ISBN-10: 1350160563), written by authors Paul McNeil, Russell Bestley, was published by Bloomsbury Visual Arts in 2022. With an overall rating of 4.4 stars, it's a notable title among other Decorative Arts & Design (Techniques, Graphic Design) books. You can easily purchase or rent Visual Research: An Introduction to Research Methods in Graphic Design (Paperback) from BooksRun, along with many other new and used Decorative Arts & Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $1.27.

Description

Packed with more than 200 colour illustrations, Visual Research explores a range of research methods that can be used by graphic designers and visual communicators in the development of clear and purposeful design solutions. The book introduces key terms and theories that underlie design research; examining the importance of visual grammar and design literacy, audience, communication theory and semiotics.

Each chapter features case studies, many new to this edition, that demonstrate how the use of research methods can form the basis of effective visual communication and design problem solving, eschewing end-product analysis for a discussion of the way research feeds into the design process.

With new case studies from Matt Cooke, Colette Sadlier and many others, this new edition also brings together all of the 'Key Concept' features and content from previous editions into their own distinct chapter, making it easier for readers to discover design-led tools and information design methods, for both print and on-screen design.

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