9781259860461-1259860469-20 Makey Makey Projects for the Evil Genius

20 Makey Makey Projects for the Evil Genius

ISBN-13: 9781259860461
ISBN-10: 1259860469
Edition: 1
Author: Aaron Graves, Colleen Graves
Publication date: 2017
Publisher: McGraw Hill TAB
Format: Paperback 224 pages
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Book details

ISBN-13: 9781259860461
ISBN-10: 1259860469
Edition: 1
Author: Aaron Graves, Colleen Graves
Publication date: 2017
Publisher: McGraw Hill TAB
Format: Paperback 224 pages

Summary

20 Makey Makey Projects for the Evil Genius (ISBN-13: 9781259860461 and ISBN-10: 1259860469), written by authors Aaron Graves, Colleen Graves, was published by McGraw Hill TAB in 2017. With an overall rating of 4.0 stars, it's a notable title among other Peripherals (Hardware & DIY, Single Board Computers, Experiments & Projects, Experiments, Instruments & Measurement , Schools & Teaching) books. You can easily purchase or rent 20 Makey Makey Projects for the Evil Genius (Paperback) from BooksRun, along with many other new and used Peripherals books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.54.

Description

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

20 fun and inventive Makey Makey projects for Makers from beginner to expert

This hands-on guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. Readers will see how to apply these skills and start building their own Makey Makey projects.

20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.”

• No prior programming or technical experience is required
• Basic enough for beginners, but challenging enough for advanced makers
• Written by two educators who believe in fostering creative innovation for all

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