9781098100339-1098100336-Smaller C: Lean Code for Small Machines

Smaller C: Lean Code for Small Machines

ISBN-13: 9781098100339
ISBN-10: 1098100336
Edition: 1
Author: Marc Loy
Publication date: 2021
Publisher: O'Reilly Media
Format: Paperback 311 pages
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Book details

ISBN-13: 9781098100339
ISBN-10: 1098100336
Edition: 1
Author: Marc Loy
Publication date: 2021
Publisher: O'Reilly Media
Format: Paperback 311 pages

Summary

Smaller C: Lean Code for Small Machines (ISBN-13: 9781098100339 and ISBN-10: 1098100336), written by authors Marc Loy, was published by O'Reilly Media in 2021. With an overall rating of 3.6 stars, it's a notable title among other Peripherals (Hardware & DIY, Single Board Computers, Internet & Social Media) books. You can easily purchase or rent Smaller C: Lean Code for Small Machines (Paperback) from BooksRun, along with many other new and used Peripherals books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.79.

Description

For makers looking to use the smallest microcontrollers or to wring the highest performance out of larger ones, the C language is still the best option. This practical book provides a solid grounding in C basics for anyone who tinkers with programming microcontrollers. You'll explore the many ways C enables developers and makers to get big results out of tiny devices.

Author Marc Loy shows you how to write clean, maintainable C code from scratch. This language and its cousin, C++, are still widely used to write low-level code for device drivers or operating systems. By understanding C syntax and its quirks, you'll gain an enduring computer language literacy that will help you pick up new languages and styles more easily.

  • Learn C fundamentals, such as data types, flow control, and functions
  • Explore memory management including how programs work on small devices
  • Understand answers provided in online forums such as Reddit or Stack Overflow
  • Write efficient, custom C code that's both readable and maintainable
  • Analyze the performance of your code and weigh optimizations
  • Evaluate third-party libraries for use in your own projects
  • Create your own libraries to share with others

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