9781032199528-1032199520-Mastering Sketch: A Beginner's Guide (Mastering Computer Science)

Mastering Sketch: A Beginner's Guide (Mastering Computer Science)

ISBN-13: 9781032199528
ISBN-10: 1032199520
Edition: 1
Author: Sufyan bin Uzayr
Publication date: 2022
Publisher: CRC Press
Format: Hardcover 230 pages
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Book details

ISBN-13: 9781032199528
ISBN-10: 1032199520
Edition: 1
Author: Sufyan bin Uzayr
Publication date: 2022
Publisher: CRC Press
Format: Hardcover 230 pages

Summary

Mastering Sketch: A Beginner's Guide (Mastering Computer Science) (ISBN-13: 9781032199528 and ISBN-10: 1032199520), written by authors Sufyan bin Uzayr, was published by CRC Press in 2022. With an overall rating of 4.3 stars, it's a notable title among other books. You can easily purchase or rent Mastering Sketch: A Beginner's Guide (Mastering Computer Science) (Hardcover) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.58.

Description

When it comes to designing and prototyping for the web, nothing beats Sketch. If you are passionate about designing UI/UX for mobile or web applications, Sketch is the way to go! And to learn Sketch, look no further than Mastering Sketch: A Beginner's Guide.

Sketch app lets you collaborate on the entire design process in real time and allows you to see everyone's best ideas in one place. It helps you make playable Prototypes, preview, and share designs. Launched in 2010, the app won the Apple Design Award and now has more than one million customers. Sketch is trusted by companies worldwide, including Facebook, Google, XBOX, and Stripe. It has an intuitive interface, thoughtful features, and all powers of the native macOS app. Designers across the world find this app powerful and enjoyable.

Moreover, with its powerful ecosystem of plugins, assistants, and extensions, Sketch can be extended and integrated with a wide variety of use cases.

Mastering Sketch teaches you everything you need to know about Sketch app in a simple and lucid manner.

Mastering Sketch is written for the absolute beginner who has no prior expertise with the Sketch app. This book teaches the concepts from scratch and takes you from zero to advanced level in no time. It builds upon the fundamentals and core expertise which will make your career as a UI/UX designer successful.

More importantly, Mastering Sketch starts from the absolute basics, talking about the installation process and system requirements, and then moves on to the interface. This ensures that even newbie designers can follow the process with ease and at their own pace. Subsequent chapters are dedicated to topics such as vector editing, image and prototype management, as well as UX design.

Mastering Sketch also talks about the concept of real-time collaborative editing in Sketch and offers detailed guides to inviting others to work with you on your workspace.

Lastly, this book also covers at length the diverse Sketch extensions' ecosystem, with special attention to both official and community plugins, assistants, and integrations. It offers a brief overview of every single plugin or integration to Sketch released to date!

We are confident Mastering Sketch is a worthy companion for any aspiring UI/UX designer looking to add Sketch to their arsenal.

Learn more about our other Mastering titles at:

https: //www.routledge.com/Mastering-Computer-Science/book-series/MCS

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