9780983613312-0983613311-Masks: 1,000 Memorable NPCs for Any Roleplaying Game (EGP42002)

Masks: 1,000 Memorable NPCs for Any Roleplaying Game (EGP42002)

ISBN-13: 9780983613312
ISBN-10: 0983613311
Author: Authors of GnomeStew
Publication date: 2011
Publisher: Engine Publishing
Format: Perfect Paperback 336 pages
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Book details

ISBN-13: 9780983613312
ISBN-10: 0983613311
Author: Authors of GnomeStew
Publication date: 2011
Publisher: Engine Publishing
Format: Perfect Paperback 336 pages

Summary

Masks: 1,000 Memorable NPCs for Any Roleplaying Game (EGP42002) (ISBN-13: 9780983613312 and ISBN-10: 0983613311), written by authors Authors of GnomeStew, was published by Engine Publishing in 2011. With an overall rating of 4.2 stars, it's a notable title among other books. You can easily purchase or rent Masks: 1,000 Memorable NPCs for Any Roleplaying Game (EGP42002) (Perfect Paperback) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $1.02.

Description

Written by the award-winning authors of the GMing blog Gnome Stew, Masks is now available in print and PDF! Just got done looking at a preview of @gnomestew's new book, Masks, filled with cool NPCs for any game or genre. Looks great! - Game designer Monte Cook (via Twitter) Playing a character is like putting on a mask: Slip on a mask, and you become someone else. This book presents 1,000 masks - non-player characters that are fun to play, and that your players will never forget. Featuring a foreword by gaming industry legend Wolfgang Baur, Masks is the ultimate NPC resource. Think of your favorite character from a game, book, or movie. What makes them memorable? It's not their Strength score, or how many hit points they have - it's who they are as a person: what they look like, how they act, their personality, and what drives them. Using a simple but powerful template that features Appearance, Roleplaying, Personality, Motivation, Background, and Traits, Masks provides the core elements of a thousand great characters. Masks NPCs are designed to be used on the fly, no prep required - but with enough depth to be used when planning adventures, as well. Within this massive collection you'll find the resources you need to portray vivid NPCs in your games: Fantasy, science fiction, and modern NPCs: 333 of each (334 in fantasy), all easily adaptable to any genre and any RPG Roles and traits: Every NPC has a role - villain, ally, or neutral - and is categorized by traits like famous, criminal, and warrior Clear, useful game mastering advice: Masks covers re-skinning NPCs to fit other genres, making your portrayals memorable, and more Handy tools: NPCs are indexed by trait, name, and author; an appendix lists groups like Tavern Patrons and Spaceport Denizens; and Masks provides over 1,900 names in an easy-to-use format No game mechanics: These system-neutral NPCs can be used in any RPG Masks is a standalone volume - you don't have to own our first book, Eureka: 501 Adventure Plots to Inspire Game Masters, to enjoy it, although they go great together. Masks is designed to be used both as a table book and as a prep book. At the table, it gives GMs a tool for portraying vivid, memorable NPCs on the fly - if your players show sudden interest in that bartender, you can flip to just about any page and find a suitable personality, backstory, and roleplaying cues to flesh out that NPC. During prep, Masks provides a solid foundation for everything from signature villains to steadfast allies, as well as neutral characters you can use as everyone else - or tip one way or the other and use as a villain or ally.

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