The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash
ISBN-13:
9780810995451
ISBN-10:
081099545X
Edition:
1
Author:
Maureen Furniss
Publication date:
2008
Publisher:
Harry N. Abrams
Format:
Paperback
340 pages
Category:
Animation
,
Graphic Design
FREE US shipping
Book details
ISBN-13:
9780810995451
ISBN-10:
081099545X
Edition:
1
Author:
Maureen Furniss
Publication date:
2008
Publisher:
Harry N. Abrams
Format:
Paperback
340 pages
Category:
Animation
,
Graphic Design
Summary
The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash (ISBN-13: 9780810995451 and ISBN-10: 081099545X), written by authors
Maureen Furniss, was published by Harry N. Abrams in 2008.
With an overall rating of 3.9 stars, it's a notable title among other
Animation
(Graphic Design) books. You can easily purchase or rent The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash (Paperback) from BooksRun,
along with many other new and used
Animation
books
and textbooks.
And, if you're looking to sell your copy, our current buyback offer is $0.43.
Description
The Animation Bible is the first book any aspiring animator will want to own—and with increasingly affordable tools for digital animation and the vast forum of the Internet for free distribution, animation is becoming more popular than ever.
Animation authority Maureen Furniss covers every aspect of production, from finding a concept, choosing a medium, and creating characters all the way to getting the end result screened and distributed. In addition to traditional cel animation, Furniss also examines direct filmmaking, stop-motion animation, and Flash, as well as early motion devices and toys that produce animated images, all with case studies illustrating the successes and difficulties experienced by professional animators. Furniss goes beyond the image on the screen, discussing visual storytelling, sound design, and how to schedule, budget, and pitch an animated film.
The Animation Bible is the essential guide for a new generation of animators.
Animation authority Maureen Furniss covers every aspect of production, from finding a concept, choosing a medium, and creating characters all the way to getting the end result screened and distributed. In addition to traditional cel animation, Furniss also examines direct filmmaking, stop-motion animation, and Flash, as well as early motion devices and toys that produce animated images, all with case studies illustrating the successes and difficulties experienced by professional animators. Furniss goes beyond the image on the screen, discussing visual storytelling, sound design, and how to schedule, budget, and pitch an animated film.
The Animation Bible is the essential guide for a new generation of animators.
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