9780807765456-0807765457-STEAM Meets Story: Using Adolescent Fiction and Film to Spark Deeper Learning

STEAM Meets Story: Using Adolescent Fiction and Film to Spark Deeper Learning

ISBN-13: 9780807765456
ISBN-10: 0807765457
Author: Gloria D. Campbell-Whatley, Diane Rodríguez, Jugnu Agrawal
Publication date: 2021
Publisher: Teachers College Press
Format: Hardcover 160 pages
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Book details

ISBN-13: 9780807765456
ISBN-10: 0807765457
Author: Gloria D. Campbell-Whatley, Diane Rodríguez, Jugnu Agrawal
Publication date: 2021
Publisher: Teachers College Press
Format: Hardcover 160 pages

Summary

STEAM Meets Story: Using Adolescent Fiction and Film to Spark Deeper Learning (ISBN-13: 9780807765456 and ISBN-10: 0807765457), written by authors Gloria D. Campbell-Whatley, Diane Rodríguez, Jugnu Agrawal, was published by Teachers College Press in 2021. With an overall rating of 3.6 stars, it's a notable title among other Instruction Methods (Schools & Teaching) books. You can easily purchase or rent STEAM Meets Story: Using Adolescent Fiction and Film to Spark Deeper Learning (Hardcover) from BooksRun, along with many other new and used Instruction Methods books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.32.

Description

This innovative STEAM guide will help general and special education teachers to increase effective instruction with adolescents (grades 5-10). The authors show teachers how to link STEM concepts with popular fiction and film selections as a catalyst to launch student interactions, discussions, projects, and investigations. This approach will promote problem solving and reasoning skills by initiating the scientific process, rather than simply presenting established facts. The book includes a wealth of lesson plans that connect abstract STEM ideas to realistic experiences that students encounter. Sample lessons call on students to produce drawings and models that move STEM to STEAM. Grounded in popular film and some of the most-read young adult books, the text includes teaching strategies found to be effective with traditionally underserved students and those with disabilities.

Book Features:

  • Standards-based STEM lessons interrelated and interwoven with writing, reading, speaking, and other skills.
  • Practical ideas and hands-on activities for engaging adolescents in both traditional and virtual environments.
  • Guidance for working with diverse populations, such as students with different abilities, culturally and linguistically diverse students, translingual students, and transnational students.
  • Templates, handouts, and lessons linked to Star Wars, The Giver, The Immortal Life of Henrietta Lacks, Harry Potter, To Kill a Mockingbird, Star Trek, The Matrix, Holes, and more.

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