9780787985097-0787985090-Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning)

Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning)

ISBN-13: 9780787985097
ISBN-10: 0787985090
Edition: 1
Author: Rita-Marie Conrad, J. Ana Donaldson
Publication date: 2005
Publisher: Jossey-Bass
Format: Paperback 144 pages
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Book details

ISBN-13: 9780787985097
ISBN-10: 0787985090
Edition: 1
Author: Rita-Marie Conrad, J. Ana Donaldson
Publication date: 2005
Publisher: Jossey-Bass
Format: Paperback 144 pages

Summary

Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning) (ISBN-13: 9780787985097 and ISBN-10: 0787985090), written by authors Rita-Marie Conrad, J. Ana Donaldson, was published by Jossey-Bass in 2005. With an overall rating of 3.7 stars, it's a notable title among other books. You can easily purchase or rent Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning) (Paperback) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.33.

Description

Engaging the Online Learners includes an innovative framework—the Phases of Engagement—that helps instructors become more involved as knowledge generators and cofacilitators of a course. The book also provides specific ideas for tested activities (collected from experienced online instructors across the nation) that can go a long way to improving online learning. Engaging the Online Learner offers the tools and information needed to: Convert classroom activities to an online environment and use online activities in a classroom-based course Assess the learning that occurs as a result of collaborative activities Phase-in activities that promote engagement among online learners Help online learners use online tools Build peer interaction through peer partnerships and team activities Create authentic activities Implement games and simulations
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