9780787966676-0787966673-Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning)

Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning)

ISBN-13: 9780787966676
ISBN-10: 0787966673
Edition: 1
Author: Rita-Marie Conrad, J. Ana Donaldson
Publication date: 2004
Publisher: Jossey-Bass
Format: Paperback 144 pages
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Book details

ISBN-13: 9780787966676
ISBN-10: 0787966673
Edition: 1
Author: Rita-Marie Conrad, J. Ana Donaldson
Publication date: 2004
Publisher: Jossey-Bass
Format: Paperback 144 pages

Summary

Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning) (ISBN-13: 9780787966676 and ISBN-10: 0787966673), written by authors Rita-Marie Conrad, J. Ana Donaldson, was published by Jossey-Bass in 2004. With an overall rating of 3.6 stars, it's a notable title among other Higher & Continuing Education (Distance & Online Learning, Schools & Teaching) books. You can easily purchase or rent Engaging the Online Learner: Activities and Resources for Creative Instruction (Jossey-Bass Guides to Online Teaching and Learning) (Paperback) from BooksRun, along with many other new and used Higher & Continuing Education books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.32.

Description

Engaging the Online Learners includes an innovative framework—the Phases of Engagement—that helps instructors become more involved as knowledge generators and cofacilitators of a course. The book also provides specific ideas for tested activities (collected from experienced online instructors across the nation) that can go a long way to improving online learning. Engaging the Online Learner offers the tools and information needed to:
  • Convert classroom activities to an online environment and use online activities in a classroom-based course
  • Assess the learning that occurs as a result of collaborative activities
  • Phase-in activities that promote engagement among online learners
  • Help online learners use online tools
  • Build peer interaction through peer partnerships and team activities
  • Create authentic activities
  • Implement games and simulations
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