9780786928736-0786928735-Monster Manual II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Supplement)

Monster Manual II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Supplement)

ISBN-13: 9780786928736
ISBN-10: 0786928735
Edition: First Editiion
Author: Steve Winter, Rich Redman, Jeff Grubb, Edward Bonny
Publication date: 2002
Publisher: Wizards of the Coast
Format: Hardcover 224 pages
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Book details

ISBN-13: 9780786928736
ISBN-10: 0786928735
Edition: First Editiion
Author: Steve Winter, Rich Redman, Jeff Grubb, Edward Bonny
Publication date: 2002
Publisher: Wizards of the Coast
Format: Hardcover 224 pages

Summary

Monster Manual II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Supplement) (ISBN-13: 9780786928736 and ISBN-10: 0786928735), written by authors Steve Winter, Rich Redman, Jeff Grubb, Edward Bonny, was published by Wizards of the Coast in 2002. With an overall rating of 4.2 stars, it's a notable title among other books. You can easily purchase or rent Monster Manual II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Supplement) (Hardcover) from BooksRun, along with many other new and used books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $4.18.

Description

Even Greater Threats Await!

As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.

This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, Monster Manual II provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.

To use this supplement, a Dungeon Master also needs the Player's Handbook and the Dungeon Master's Guide. A player needs only the Player's Handbook.
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