9780486828657-0486828654-Fantasy World-Building: A Guide to Developing Mythic Worlds and Legendary Creatures (Dover Art Instruction)

Fantasy World-Building: A Guide to Developing Mythic Worlds and Legendary Creatures (Dover Art Instruction)

ISBN-13: 9780486828657
ISBN-10: 0486828654
Edition: Illustrated
Author: Mark Nelson
Publication date: 2019
Publisher: Dover Publications
Format: Paperback 160 pages
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Book details

ISBN-13: 9780486828657
ISBN-10: 0486828654
Edition: Illustrated
Author: Mark Nelson
Publication date: 2019
Publisher: Dover Publications
Format: Paperback 160 pages

Summary

Fantasy World-Building: A Guide to Developing Mythic Worlds and Legendary Creatures (Dover Art Instruction) (ISBN-13: 9780486828657 and ISBN-10: 0486828654), written by authors Mark Nelson, was published by Dover Publications in 2019. With an overall rating of 4.0 stars, it's a notable title among other Figure Drawing (Drawing) books. You can easily purchase or rent Fantasy World-Building: A Guide to Developing Mythic Worlds and Legendary Creatures (Dover Art Instruction) (Paperback) from BooksRun, along with many other new and used Figure Drawing books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $6.16.

Description

When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories.
Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.

"In sixteen breezy-yet-surprisingly-concise chapters he covers everything from visual problem solving to spirituality to warfare to transportation, not with the idea of giving the reader lessons to copy by rote but rather as prompts to develop their own original concepts. If I were suggesting three books every budding artist should have at their fingertips they would be Figure Drawing for All It's Worth by Andrew Loomis, Imaginative Realism: How to Paint What Doesn't Exist by James Gurney, and, most definitely, Mark's Fantasy World-Building." — Muddy Colors

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