9780470268704-0470268700-Game Theory: Mathematical Models of Conflict

Game Theory: Mathematical Models of Conflict

ISBN-13: 9780470268704
ISBN-10: 0470268700
Author: A. J. Jones
Publication date: 1980
Publisher: John Wiley & Sons
Format: Hardcover 309 pages
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Book details

ISBN-13: 9780470268704
ISBN-10: 0470268700
Author: A. J. Jones
Publication date: 1980
Publisher: John Wiley & Sons
Format: Hardcover 309 pages

Summary

Game Theory: Mathematical Models of Conflict (ISBN-13: 9780470268704 and ISBN-10: 0470268700), written by authors A. J. Jones, was published by John Wiley & Sons in 1980. With an overall rating of 4.1 stars, it's a notable title among other Applied (Mathematics) books. You can easily purchase or rent Game Theory: Mathematical Models of Conflict (Hardcover) from BooksRun, along with many other new and used Applied books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Written engagingly and with agreeable humour, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a precise interpretation, discussion and mathematical analysis for a wide range of “game-like” problems in economics, sociology, strategic studies and war.There is first an informal introduction to game theory, which can be understood by non-mathematicians, which covers the basic ideas of extensive form, pure and mixed strategies and the minimax theorem. The general theory of non-cooperative games is then given a detailed mathematical treatment in the second chapter. Next follows a “first class” account of linear programming, theory and practice, terse, rigorous and readable, which is applied as a tool to matrix games and economics from duality theory via the equilibrium theorem, with detailed explanations of computational aspects of the simplex algorithm.The remaining chapters give an unusually comprehensive but concise treatment of cooperative games, an original account of bargaining models, with a skillfully guided tour through the Shapley and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies.Balances a light touch with a rigorous yet economical account of the theory of games and bargaining modelsShows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ‘‘first class’’ account of linear programming, theory and practiceBased on a series of lectures given by the author in the theory of games at Royal Holloway College
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