Mindstorms: Children, Computers, And Powerful Ideas
ISBN-13:
9780465046744
ISBN-10:
0465046746
Edition:
2nd Revised ed.
Author:
Seymour A Papert
Publication date:
1993
Publisher:
Basic Books
Format:
Paperback
252 pages
FREE US shipping
Book details
ISBN-13:
9780465046744
ISBN-10:
0465046746
Edition:
2nd Revised ed.
Author:
Seymour A Papert
Publication date:
1993
Publisher:
Basic Books
Format:
Paperback
252 pages
Summary
Mindstorms: Children, Computers, And Powerful Ideas (ISBN-13: 9780465046744 and ISBN-10: 0465046746), written by authors
Seymour A Papert, was published by Basic Books in 1993.
With an overall rating of 4.5 stars, it's a notable title among other
Educators
(Professionals & Academics, Scientists, Adolescent Psychology, Psychology & Counseling, Child Psychology, Engineering, History, Mathematics, Technology, Adolescent Psychology, Psychology, Child Psychology, Early Childhood Education, Schools & Teaching) books. You can easily purchase or rent Mindstorms: Children, Computers, And Powerful Ideas (Paperback) from BooksRun,
along with many other new and used
Educators
books
and textbooks.
And, if you're looking to sell your copy, our current buyback offer is $0.54.
Description
The book that started the computer revolution in schools
Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers.
Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers.
Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
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