9780262028288-026202828X-Processing, second edition: A Programming Handbook for Visual Designers and Artists (Mit Press)

Processing, second edition: A Programming Handbook for Visual Designers and Artists (Mit Press)

ISBN-13: 9780262028288
ISBN-10: 026202828X
Edition: 2nd ed.
Author: Casey Reas, Ben Fry
Publication date: 2014
Publisher: The MIT Press
Format: Hardcover 662 pages
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Book details

ISBN-13: 9780262028288
ISBN-10: 026202828X
Edition: 2nd ed.
Author: Casey Reas, Ben Fry
Publication date: 2014
Publisher: The MIT Press
Format: Hardcover 662 pages

Summary

Processing, second edition: A Programming Handbook for Visual Designers and Artists (Mit Press) (ISBN-13: 9780262028288 and ISBN-10: 026202828X), written by authors Casey Reas, Ben Fry, was published by The MIT Press in 2014. With an overall rating of 4.4 stars, it's a notable title among other Digital (Arts Other, Graphics & Design, Graphics & Multimedia, Programming, Software Design, Testing & Engineering, Microsoft Programming, Web Design, Web Development & Design, Programming Languages) books. You can easily purchase or rent Processing, second edition: A Programming Handbook for Visual Designers and Artists (Mit Press) (Hardcover, Used) from BooksRun, along with many other new and used Digital books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $2.18.

Description

The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout.

The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators.

This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics.

Interviews
SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter

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